Another risk to the purity of account lies within the rewards for quests Cover Image
23

Dec

Another risk to the purity of account lies within the rewards for quests

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Another risk to the purity of account lies within the rewards for quests has not posted anything yet
Start date 23-12-21 - 02:00
End date 28-12-21 - 06:00
  • Description

    Another risk to the purity of account lies within the rewards for quests. People who want to become pure must take extra care of what they receive at the close of NPC missions. Quests tend to give an abundance of experience points in certain aspects, so they're very beneficial to level up, but they can also be risk for an Pure player. Anyone who has decided to upgrade only certain skills will need to pay careful attention to the reward they could get at the conclusion of a quest.

    One Defence accounts are probably the most used of Pure characters. They are designed for use as killing tools in Player against. Player combat. Since the skill of defence isn't much of a factor in PvP like it is in PvE, players typically skip leveling it, leaving it at the very first level. If they do this, they'll achieve a low Combat Level while maintaining high damage output. Those who want to challenge them normally won't be expecting huge hits from the weaker opponent.

    Although making One Defence Pure is very demanding and may cause frustration, this always will pay off in the PvP arena. Most players who go this route utilize their Pures exclusively for killing purposes and not for routine gameplay because they're only playing with one Defence, and Low Prayer levels almost exclude their ability to play extremely high-end PvM.

    Do not get confused by this account - it's exactly opposite to One Defence Pure. It is also an account that has an extremely low Combat Stat, but in this case, the player opts to boost defence Skill without compromising other aspects. Defense pures were extremely popular back in the day since they employed Dragonfire Shield's unique attack along with damage stacks of venom that are derived via Serpentine Helm to deal damages. The players were safe because they had high Defence and Hitpoint levels. Since this strategy is no longer feasible, the Defence Pures are not as well-known as they once were.

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