So now, your new general average of damage done becomes 130.5 while it was 120 (this factors in the 0s). Now lets compare this to a 5% increase in damage: Your accuracy rate will remain at 80%. Now since every one of these 80 hits will probably be raised by 5%, the normal damage per successful hit rises to 157.5. Now, we'll add your other 20 0s which you hit per 100 shots and your new general damage per shot is 126. So clearly you'll get a 20% boost in harm rather a 5 percent but I am deducting the damage that eagle eye already provides.
Also keep in mind that a chaotic recharge using a blend of tokens and gp prices 20k tokens. I'm not sure your current rates but keep in mind that eventually you will achieve floors that provide 20k litres each day. Since these floors can take 23-28 moments, and I doubt you would be able to make 2 mil in this period at frosts, it will become worthwhile to just use tokens for your repair.
And although you can't currently get that many tokens that fast, keep in mind that there are limited applications to tokens and that there is no fluctuation in their value (meaning that the tokens you earn now will be well worth the same theoretically as those you earn when you are 120 Dung). A fantastic analogy would be the notion of saving your effigies till it is possible to do yourself; Either way the end reward will be the same (Dragonkin Lamp), the only distinction is what you give up on your way to getting there (in this specific case xp in various abilities ). So the jist of itGet CCB and recharge chaotics with tokens.
Lets say you make 100 hits at an average of 150 damage per successful hit. We could estimate 20 of these hits will be 0s giving you an approximate accuracy rate of 80%. Now we could factor in the greater precision of the Crossbow, your precision rate rises to about 87 percent and every one of the 7 extra hits you handle will even moderate 150 harm of course. So now, your new general average of damage done becomes 130.5 while it used to be 120 (this variables in the 0s).
Now lets compare this to a 5% increase in damage: Your accuracy rate will stay at 80%. Now since each of these 80 hits will be raised by 5%, the normal damage per successful hit rises to 157.5. Now, we'll include your other 20 0s that you just hit per 100 shots along with your new overall damage per shot is 126. So obviously you'll find a 20% increase in damage rather a 5% but I'm deducting the damage which eagle eye already provides. Okay, to begin with, rigour gives +5% accuracy as well as harm compared to eagle eye.
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